The Present and Future of 3D Scanning
As you might know, the Leap is coming out soon. If you haven’t heard about it, here’s the launch trailer. Now, a bajillion people are excited about the Leap for a bajillion different reasons. The thing that excites me the…
How I handle multiple resolutions in Android games
Android devices come in a variety of screen sizes, resolutions, densities and aspect ratios. I have written a render-helper class in order to support all this device variety. Here’s how it works.
It’s a Game… It’s a Social Network… It’s Duolingo!
My thoughts on the game-like design behind Duolingo
Android Game Architechture
Android game architecture for beginners. A basic guide for creating and controlling your game thread.
My Favorite XNA Resources
Glad to be back, with new tutorials coming soon! Until then, I thought I’d write a little about my favorite resources. I discovered a great new blog recently. Its about game design in general, and I find it to be…